fEWA:
A Functional Theory of Learning in Games
by Teck-Hua Ho, Colin F. Camerer and Juin-Kuan Chong
Latest Draft (in PDF format):
1. Paper (without Tables and Figures)
2. Tables
3. Figures
4. Full Paper with Tables and Figures
Earlier Versions of the Paper: May-2001
Gauss Code: Version 9
Plots:
3. p-Beauty Contest (change games number in top left corner of first worksheet to toggle between Experienced and Inexperienced subjects)
4. Traveller’s Dilemma (R=5, 20 and 25) (R=50 and 80)
6. Patent Race Strong subjects Weak subjects
7. Pot Games Computer Manual (change games number in top left corner of first worksheet to toggle amonggames with different number of subjects)